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> <channel><title>Global by Design &#187; Video Game Globalization</title> <atom:link href="http://www.globalbydesign.com/blog/category/wireless-video-game-globalization/feed/" rel="self" type="application/rss+xml" /><link>http://www.globalbydesign.com</link> <description>Adventures in web and mobile globalization</description> <lastBuildDate>Tue, 07 Feb 2012 20:45:53 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Halo 3 Puts Age Before Language</title><link>http://www.globalbydesign.com/blog/2007/09/27/halo-3-puts-age-before-language/</link> <comments>http://www.globalbydesign.com/blog/2007/09/27/halo-3-puts-age-before-language/#comments</comments> <pubDate>Thu, 27 Sep 2007 06:04:48 +0000</pubDate> <dc:creator>John Yunker</dc:creator> <category><![CDATA[Video Game Globalization]]></category> <category><![CDATA[Web Globalization]]></category> <guid
isPermaLink="false">http://www.globalbydesign.com/blog/2007/09/27/halo-3-puts-age-before-language/</guid> <description><![CDATA[TweetThe final installment of Microsoft&#8217;s best-selling game franchise Halo is now in stores everywhere. I took a moment to check out the Web site &#8212; which is probably about as close as I will get to owning the game. First &#8230; <a
href="http://www.globalbydesign.com/blog/2007/09/27/halo-3-puts-age-before-language/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <wfw:commentRss>http://www.globalbydesign.com/blog/2007/09/27/halo-3-puts-age-before-language/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Video Game Localization Becoming Big Business</title><link>http://www.globalbydesign.com/blog/2005/12/06/video-game-localization-becoming-big-business/</link> <comments>http://www.globalbydesign.com/blog/2005/12/06/video-game-localization-becoming-big-business/#comments</comments> <pubDate>Tue, 06 Dec 2005 12:00:06 +0000</pubDate> <dc:creator>John Yunker</dc:creator> <category><![CDATA[Video Game Globalization]]></category> <category><![CDATA[Web Globalization]]></category> <guid
isPermaLink="false">http://globalbydesign.com/2005/12/06/video-game-localization-becoming-big-business/</guid> <description><![CDATA[TweetLike Hollywood studios, video game makers are upping the stakes on global launches of new products &#8212; trying to reach more markets more quickly. But to do so successfully requires a signficant investement in product localization. Video game maker EA &#8230; <a
href="http://www.globalbydesign.com/blog/2005/12/06/video-game-localization-becoming-big-business/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <wfw:commentRss>http://www.globalbydesign.com/blog/2005/12/06/video-game-localization-becoming-big-business/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Xbox En Espa&#241;ol</title><link>http://www.globalbydesign.com/blog/2004/11/25/xbox-en-espaol/</link> <comments>http://www.globalbydesign.com/blog/2004/11/25/xbox-en-espaol/#comments</comments> <pubDate>Thu, 25 Nov 2004 19:33:19 +0000</pubDate> <dc:creator>John Yunker</dc:creator> <category><![CDATA[Translation]]></category> <category><![CDATA[Video Game Globalization]]></category> <category><![CDATA[Web Globalization]]></category> <guid
isPermaLink="false">http://globalbydesign.com/2004/11/25/xbox-en-espaol/</guid> <description><![CDATA[TweetFor Microsoft&#8217;s video game Halo 2 to become a global success story, the game needed to be localized for the world. Easier said that done. JBL Localization issued a press release announcing their role in creating a Latin American Spanish &#8230; <a
href="http://www.globalbydesign.com/blog/2004/11/25/xbox-en-espaol/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <wfw:commentRss>http://www.globalbydesign.com/blog/2004/11/25/xbox-en-espaol/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Xbox Globalization</title><link>http://www.globalbydesign.com/blog/2004/11/08/xbox-globalization/</link> <comments>http://www.globalbydesign.com/blog/2004/11/08/xbox-globalization/#comments</comments> <pubDate>Mon, 08 Nov 2004 07:22:04 +0000</pubDate> <dc:creator>John Yunker</dc:creator> <category><![CDATA[Business globalization]]></category> <category><![CDATA[China]]></category> <category><![CDATA[Video Game Globalization]]></category> <category><![CDATA[Web Globalization]]></category> <guid
isPermaLink="false">http://globalbydesign.com/2004/11/08/xbox-globalization/</guid> <description><![CDATA[TweetHere is an interesting Q&#38;A with Peter Moore, global marketing chief of Microsoft&#8217;s Xbox. They have offered a subscription-based, online Xbox service for a couple years now and we find that Microsoft now offers the service in 24 countries and &#8230; <a
href="http://www.globalbydesign.com/blog/2004/11/08/xbox-globalization/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <wfw:commentRss>http://www.globalbydesign.com/blog/2004/11/08/xbox-globalization/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Taking Video Games Global</title><link>http://www.globalbydesign.com/blog/2004/10/29/taking-video-games-global/</link> <comments>http://www.globalbydesign.com/blog/2004/10/29/taking-video-games-global/#comments</comments> <pubDate>Fri, 29 Oct 2004 08:00:25 +0000</pubDate> <dc:creator>John Yunker</dc:creator> <category><![CDATA[Software Localization]]></category> <category><![CDATA[Translation]]></category> <category><![CDATA[Video Game Globalization]]></category> <category><![CDATA[Web Globalization]]></category> <guid
isPermaLink="false">http://globalbydesign.com/2004/10/29/taking-video-games-global/</guid> <description><![CDATA[TweetI recently interviewed Heather Chandler, author of The Game Localization Handbook. Game localization is much more than a niche industry these days. Today, video games may be console-based, Internet-based, and even phone-based. It&#8217;s a fascinating, emerging industry. In the interview, &#8230; <a
href="http://www.globalbydesign.com/blog/2004/10/29/taking-video-games-global/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <wfw:commentRss>http://www.globalbydesign.com/blog/2004/10/29/taking-video-games-global/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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